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Fight in a Box is an award-winning, Minnesota-based, tabletop game company known for unique themes and innovative mechanics.

 

At Fight in a Box, we believe the powers of laughter & storytelling can bring people together. Combining light-speed themes with dark-matter difficulty, our games spark connections through memorable moments, absurd comedy, and epic victories.

Seppy Yoon - Chief Game Designer
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Seppy has been running the show at Fight in a Box for the past ten years. He's the designer for Squirrel or Die, End of the Line, Processing, Hedgehog Hop, and was lead designer for Mouse Cheese Cat Cucumber and our upcoming title, Conquest Princess.

 

In addition to writing the games, he also manages production and is very proud to have delivered early on all the FiaB Kickstarters.

 

You can find Seppy in our weekly content:

Mark Eberhardt - Creative Director
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Mark Eberhardt is an illustrator, podcaster, designer, and hot sauce connoisseur. 

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He's illustrated Mouse Cheese Cat Cucumber, Hedgehog Hop, and Conquest Princess and is lead writer for the McChanicle Corners RPG.

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You can find more of Mark at Night Cast Creative

Bob Seabold - Partner
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Bob is convinced that the 36th Chamber of kung fu is running a game store. He has been the owner of a brick and mortar game store, Tower Games since 2015 and partner in Fight in a Box for even ten years.

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You can see Bob at Tower Games. He is the inspiration for Mayor Waffles in McChanicle Corners.

Patrick Yang - Game Designer
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Patrick Yang is a game designers/developers from the Twin Cities. They came on board with Fight in a Box during ProtospielMN.

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Alongside his brother Peter, Patrick was instrumental in the creation of Mouse Cheese Cat Cucumber, and Conquest Princess. Patrick is lead designer for Kaiser Cucumber & the Gangs of McChanicle Corners.

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